Does not work on Rift. Rift handles height differently so you start with your eyes at ground level and no way to change that.
A downloadable game for Windows
Minesweeper VR 💣
The classic puzzle game, part of a series of 12 monthly games to be released throughout 2019! Made in a few weeks.
Carefully uncover tiles in a 4x4x6 grid using your VR controller, trying to discover hidden mines without setting them off in this 3D reincarnation of the classic puzzle game! Plant little red flags in tiles which you think are mines, while sheepishly pressing in the rest of the tiles with your eyes closed and your fingers crossed. Good luck, and don't blow yourself up!
NOTE: VR IS REQUIRED TO PLAY THIS GAME. IT HAS ONLY BEEN TESTED ON VIVE, BUT SHOULD WORK FINE ON OCULUS TOO. PLEASE CONSIDER CHECKING THE GAME WORKS ON YOUR SETUP BEFORE DONATING, TO AVOID DISAPPOINTMENT!
Trackpad (hold): Teleport
Trigger: Interact with buttons/press tiles
Grip (Hold): Grab an object, the game board, or a ducky
Would recommend downloading for free; it's only a quick prototype. Don't feel bad! However any donations would be very much appreciated and will win you a credit in future projects ;)
Katie Coughlan, Max Chapman, Hayley Osborn, and anyone else who has supported me along the way 😄
Click download now to get access to the following files:
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Huh. Did not know that! So sorry to hear you're having trouble but unfortunately right now I don't have time to fix this 😞.
However if you do want to play with Rift you can try using the following (hacky) workaround:
- Press ` (TILDE) key - it should be top left of your keyboard, next to 1 (although this can vary by keyboard layout) to enter Unreal's console
- Hold your Rift way up in the air, type vr.HeadTracking.ResetPosition into the console and press enter. This should bump the eye position up enough to be playable.
I realise it's not ideal but if you're keen to play the game it could work! And if it does, bear in mind you can use that same trick on any UE4 game which supports console commands.