Unfortunately I don't have a Rift or a Rift S to test on, but I will try to set aside some time tomorrow to patch the game for you - I think I know roughly what needs tweaking for OculusVR to work properly ๐
Sorry for the delay - been working on some other projects. I've made a test version just for you, to see if it works with Oculus (I don't have the hardware to test!).
Let me know if it works and if so I'll update the main build!
it works perfectly, just one improvement point: maybe you can put the flags a little bit higher on your shoulder. cause with me i had to put my arm al the way back of my back.
Awesome! That's probably as a result of changing the "tracking origin" for Oculus - I'll take a look when I've got a bit more time but I'm glad you're at least able to get in and play ๐!
Huh. Did not know that! So sorry to hear you're having trouble but unfortunately right now I don't have time to fix this ๐.
However if you do want to play with Rift you can try using the following (hacky) workaround:
Press ` (TILDE) key - it should be top left of your keyboard, next to 1 (although this can vary by keyboard layout) to enter Unreal's console
Hold your Rift way up in the air, type vr.HeadTracking.ResetPosition into the console and press enter. This should bump the eye position up enough to be playable.
I realise it's not ideal but if you're keen to play the game it could work! And if it does, bear in mind you can use that same trick on any UE4 game which supports console commands.
โ Return to game
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just a question, when will you update this game, cause i've seen the content on youtube, and i want to play it really bad.
Hey Pieter ๐
Unfortunately I don't have a Rift or a Rift S to test on, but I will try to set aside some time tomorrow to patch the game for you - I think I know roughly what needs tweaking for OculusVR to work properly ๐
I'll let you know when it's ready ๐
i hope that you'll figure it out,it's a GREAT game and even for free, thanks.
thanks btw
Is it done? cause its three days later, and im hyped to play it.
Hey Pieter!
Sorry for the delay - been working on some other projects. I've made a test version just for you, to see if it works with Oculus (I don't have the hardware to test!).
Let me know if it works and if so I'll update the main build!
Link: https://1drv.ms/u/s!AnxtFZSOzYUGltUG7aWoTU5G6wVMOw?e=TGJPdf
it works perfectly, just one improvement point: maybe you can put the flags a little bit higher on your shoulder. cause with me i had to put my arm al the way back of my back.
Awesome! That's probably as a result of changing the "tracking origin" for Oculus - I'll take a look when I've got a bit more time but I'm glad you're at least able to get in and play ๐!
Does not work on Rift. Rift handles height differently so you start with your eyes at ground level and no way to change that.
Huh. Did not know that! So sorry to hear you're having trouble but unfortunately right now I don't have time to fix this ๐.
However if you do want to play with Rift you can try using the following (hacky) workaround:
I realise it's not ideal but if you're keen to play the game it could work! And if it does, bear in mind you can use that same trick on any UE4 game which supports console commands.
still i cannot play on the new rift s. and cannot open the commands with the ` key.
Hi sclin! Sorry for the massive delay but if you still wanted to play the game, it has now been updated to work with Oculus ๐